![]() But when I fought bosses that summon minions, like the giant bug Sloth, I ran into the same camera problems as when I faced big groups of grunts, which makes them feel disproportionately hard. One-on-one battles, including in the late-game, are too easy: learn the attack pattern, dodge at the right time and counter punch. ![]() Difficulty is therefore uneven: it feels right for small groups of hard-hitting enemies, but battling larger groups of often weaker foes is frustrating.
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